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Assassin Warriors are one of the 5 playable classes that players can choose to play in ELOA

Brief Introduction to Assassin Warrior[]

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Stances[]

As with all other classes, Assassin Warriors have three distinct stances that can be swapped rapidly in combat.

Assassination                                                         []

This stance wields a small one-handed dagger.

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Heinous SWAG Hard hitting frontal line attack with short cooldown.
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Gale Sword Short-distance charge forward, dealing damage to everyone hit and slowing them
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Guide to Twilight Small range AoE that slows enemys and immobilize already slowed enemys
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Fast Movement Jump backwards and throw a dagger in a straight line
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Shadow Hiding Control effect escape, also gives 50% evasion rate and 20% movement speed
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Handle Strike When successfuly hit, your opponent is stunned for 2 seconds and silenced for 3 seconds
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Wild Dance You spin around for a some time and then you push every enemy around you very far away
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Explosive Darts Throws a bomb on specified spot. The bomb explodes, throwing darts into four directions

While this stance is active, the following stat bonuses are gained:

  • Attack Power increases by 3%
  • Critical Hit increases by 200 points

Chaos                                                                []

Uses skills that evade and confuse the enemy in your favor. This stance wields a 2 one handed Katars.

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Incision Short-distance frontal attack that deals very good damage and applies bleeding
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Weasel Blade This skill shoots three blades in front of you
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Clawhand Stuns everything in front of you
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Ravage Deals damage to enemies in front of you and knocks down stunned enemys for 2 seconds
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Raid Allows the user to teleport short distance, dealing damage upon teleportation
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Foresight Moves backwards 4 meters to charge before rushing forward 7 meters with a spin
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Bottomless Pit Spins around and knocks down anyone still standing near you when you finish
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Double-edged Sword Increases your critical hit chance by 40% for 7 seconds but increases the damage you receive by 40%

While this stance is active, the following stats are gained:

Execution                                                       []

This stance is best for those who want to be the main source of damage for the boss at the end of a dungeon.

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Frost Blade Forward cone attack. Freezes opponent for 3 seconds, low damage
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Wild Storm Dance Spins around, hitting anything near you three times, dealing heavy damage. You can move while spinning
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Swamp of Pain Creates a "swamp" below your feet that periodically deals damage to enemies standing within it, 5 hits
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Division Creates a circle of confusion at designated spot
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Rest Encloses you into ice coffin, absorbing damage equal to 50% of your HP, making you immune to crowd control effects. Also increases your health recovery by 500%.
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Spirit Harvest Throws a huge icy scythe in front of you, pulling anyone you hit to yourself
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Death Trap Creates a mine at desired location. Activates when an opponent stand on it, dealing decent damage
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Wave of Traces Improves your and your party members' evasion by 15%

While this stance is active, the following stats are gained:

== Elite Lord Skill ==

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