Evasion is one of several stats that determines the hit rate of attacks on your character. This stat can be gained from a variety of sources, from items, to stance passives, to active skills.
Stat sources[]
The main bulk of the Evasion a player has comes from their equipment. Other pieces of equipment, however, can also potentially grant further Evasion. The following types of equips have a chance at granting Evasion:
- Earrings,
- (insert list of equip types that can grant attack power)
Some active skills also affect Evasion a player has:
- (insert list here)
[]
Some stances passively grant Evasion:
- Blood Knight : Sword;
- Sniper : Bow;
- Assassin : Chaos
In addition, some consumable buffs also increase Evasion:
- (insert list)
Effect[]
(describe how Attack Power, Armor Penetration, Crits, and defensive stats affect the overall damage dealt?)